The speed route

The route never changes. Master it.

"Beta" is the exact sequence you use to climb: which holds to grab, in what order, with which hands and feet. In every other discipline, beta is route-specific and temporary. The speed route is the only climb on earth that never changes, so the beta is permanent and universal. Master it once and it transfers to every certified speed wall in the world.

Explore the wall

The standardized route, hold by hold.

Every certified speed wall on earth is this exact route: 20 hand holds and 11 foot holds in fixed official positions. Step through it one hold at a time and see exactly where the race is won. Holds are numbered from the ground up, so Hold 6 becomes H6 and footchip 4 becomes F4.

Select a beta
The Start
The Top section

The Ladder and The Dyno stay lit whichever beta you pick. Every line runs them.

BUZZER THE TOPTHE DYNOTHE LADDERTHE START F1 foot holdF2 foot holdF3 foot holdF4 foot holdF5 foot holdF6 foot holdF7 foot holdF8 foot holdF9 foot holdF10 foot holdF11 foot hold H1 hand holdH2 hand holdH3 hand holdH4 hand holdH5 hand holdH6 hand holdH7 hand holdH8 hand holdH9 hand holdH10 hand holdH11 hand holdH12 hand holdH13 hand holdH14 hand holdH15 hand holdH16 hand holdH17 hand holdH18 hand holdH19 hand holdH20 hand hold
ClimbedCurrent holdFeet in useComing up
Hold 1 of 20

H1 · The start

Hands on H1: left hand in the jug, right hand pinching the top left corner, or match the jug with both hands if you are shorter. The clock starts on the tone: react. The ground is the best hold on the route, so use it.

Feet: F1

Tap any hold on the wall, or use the arrow keys.

20Hand holds
11Foot holds
Overhang
15mHeight

The real route, built from the official hold coordinates. Hold positions and artwork match the certified World Climbing wall.

The route, in four sections

Where the seconds live.

This is what makes speed climbing so coachable: there is a known, optimized way up the wall, and the best climbers in the world have converged on remarkably similar sequences. The map is two straight lines. The Start and The Ladder form the first line, The Dyno is the transition, and The Top section is the second line. The sections overlap on purpose: holds behave differently for hands than for feet, and one hold can close a section while opening the next.

Section 1

The Start

H1 through H6, from the ground, which is treated as the largest and best hold on the entire route. Beginners can detour out to H4, one of two sanctioned detours on the route. The Tomoa skip exists to remove that detour, jumping from H3 straight to H5 and H6 for a straighter line. The opening moves should feel like a single explosion, not a series of separate pulls.

Section 2

The Ladder

H5 through H8 plus the touch of H10, with H9 never used at all. On paper it is the simplest section of the route. In practice it is where the most issues happen, and the fine details here separate elite athletes from the field. Clean right-to-left acceleration is the goal.

Section 3

The Dyno

H7, H8, H10 and H11. Variations differ, but every one of them uses H7 and H8, and H8 is the hold most in charge of generating power. Some variations match H8. Some jump to H10 with one hand, some with two. The moves change but the holds do not. The jump crosses from the right line to the left, and the job is shifting your momentum left and delivering as much of it as possible onto H10 and H11. That speed is what you spend up top.

Section 4

The Top section

H10 through H20, a straight sprint at the buzzer. Before 2022 a single World Cup could show up to 8 variations up here. The consensus now is the left line, the Chinese top, and the women's field is adopting it in real time. The classic top through H19 is the way in, and it is not a ceiling: it is enough for sub 6 in the women's and sub 5 in the men's. No variation uses the far out H17.

The move that changed the sport

The Tomoa skip.

Popularized by Japanese climber Tomoa Narasaki around 2018. At the time almost everyone went left to H4, adding extra movement. Narasaki stepped up onto H3 with his left foot and jumped to H5 and H6, preserving a straighter line through the bottom of the route. It comes in two variations: the match tomoa, matching both hands on H5, and the 5/6 tomoa, one hand to H5 and one to H6. Learn the match first and move to 5/6 as your power grows. The move in climbing terms is only around V3, and most beginner to intermediate speed climbers can learn it with deliberate practice.

Foot first

Speed climbing is foot-forward. Every move is driven by a foot move first, followed or accompanied by a hand pulling movement.

Eyes up

Look up at the next hold on every move and wean yourself off looking down at footchips. The long-term goal is quick eye darts and climbing through your peripherals.

Arms slightly bent

Operate around a 120 degree arm bend and climb through your triceps. Straight arms wobble; over-bent arms feel cramped.

Smearing feet

Stepping on the wall itself, not a hold. Toes point upward, the big toe takes the most pressure, and turning the toes to the 2 to 3 o'clock position keeps stability.

How to learn the beta

From watching runs to running it yourself.

1 · Find a wall

Betas are taught on the regulation wall, find one near you on the directory. If you don't have one, check out our article around training without a wall.

2 · Learn it in sections

Break the route into segments and master each transition before linking them.

3 · Film and review

Compare your runs to elite climbers and to your own past attempts.

4 · Make it automatic

Pair beta work with structured off-the-wall training to build the power the sequence demands.

5 · Share and refine

Trade beta and feedback with other climbers in the community.

Beta questions

Reading the route.

The most important part of speed climbing at a beginner level is what we call the Fundamentals: the four pillars of speed climbing. Accuracy. Hit every hold exactly where you mean to. Extend through every hold. Create more force than the move needs. Engage all four limbs at the same time. Everything works at once. Carry your momentum. Never stop moving, from the ground to the buzzer. The easiest beta to master these is the classic beta that we outline in our free beginners guide on Skool.
The route is identical, but climbers adapt beta to their height, reach and strengths. Taller climbers may skip holds shorter climbers can't, part of the fun is finding what works for you.
Break the wall into the four sections, drill each until it's automatic, then link them. Mental rehearsal away from the wall, literally visualizing each hand and foot, locks it in faster than reps alone.
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